SYNOPSIS:
At 13, Bran Joseph Lee is a computer coding whiz kid inventor of the AI generated game, The Vale, a game world of fantasy with castles and, of course as every 13 year old gamer needs, a mushroom loving elf named Gnomly.
Sounds good so far. It’s the good part of Bran’s life as the real world is much different. He and his family find themselves living in dire straits with little to eat and Bran, with The Vale, is their last hope as he enters the came into a competition.
Bran begins to notice The Vale is changing, and not by his design and he must find out why and save The Vale before it’s too late.
In addition to Gnomly, Bran comes across an evil wizard and a mysterious girl. You can imagine what happens to a boy who spends all of his time programming comes face to face with a girl in his virtual world. No, not that. But he does experience emotions and feelings in The Vale.
The book is not all about the game, it’s also about the real world of Bran. How the real life situations he’s in are handled, along with his time in the game as a back and forth kind of thing, but it’s well done and more connected than you might think, but then shouldn’t it be connected?
As I find with many books that need to establish a world, The Vale starts out a little slow, but then you find you’re moving along faster than you think.
I would let a middle school student and up read the book.
Find The Vale at Amazon.

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Goodreads – https://www.goodreads.com/book/show/224689708-the-vale
Amazon – https://www.amazon.com/Vale-Abigail-Hing-Wen/dp/B0DVPLS1HD
Bookshop – https://bookshop.org/p/books/the-vale/ffc1ef43f10060e7?ean=9798890130310
© 2014- Ronovan Hester Copyright reserved. The author asserts his moral and legal rights over this work.
